MUSHROOMTOWN ENVIRONMENT


For this project, I intended to challenge myself to try a more extreme stylization for my models. I started with wanting to model a treehouse as a hero asset, and began to explore more fairy-like worldbuilding after. The character in the scene is inspired by my friend Britt.


This project was made using Autodesk Maya, Arnold Renderer, Pixelogic ZBrush, CC Substance Painter, and CC Photoshop.




Development





©2024 BY SHELBY LEE